The artist project by Coca Cola  NEW 
The UK launch of the "Coke Side of Life" campaign, 2007.

Artist Portrait
Karoly Kiralyfalvi has been involved in street-art since his teen years, "As a kid, I was always interested in visual arts, but the main influence came from my father, who was a painter, a poet and a sculptor. Pencils and markers were always my tools, until one day my father bought our first computer. Computer graphics have been my passion ever since". As a teenager, Karoly became part of the local scene and under the name Extraverage, he made a name for himself. With his great skills, he mixes different styles and art languages in a powerful way. His work includes design for stickers, cans, clocks, magazines, books, posters, boards, tracksuits and t-shirts. Karoly is especially interested in design and images that stand on their own: bold, simple and strong!
Karoly is also the man behind projects like the World Wide Connections PDF Magazine and the Print4Street urban art gallery, and the founder of Drezign.hu, a community platform for Hungarian designers. Extraverage.net, his personal portfolio, features an extensive catalogue of his amazing graphics.


How long have you been working as a designer?
In high school I was already making illustrations for a course book. My first official job was in 2001, as a graphic designer and DTP editor of an urban lifestyle magazine. That was also the time I switched from analogue design to computers.

What inspires you?
The inspiration for my work comes from everyday life, like the city itself, friends, music (mainly from the 1997-2000 electronic scene from the UK), books, contemporary art, traveling, ... I'm also very inspired by my father, who was a multi-disciplined artist.

What's your ultimate dream project as an artist?
The greatest thing is to work for projects in the same scene I'm interested in. For example working for brands that support the underground music scene, urban artists, and things like these. Another nice example is of course a global collaboration project with great designers around the world, like the current Remix Project for 'Coke'. It's always really interesting to see the end results.

How did the 'coca-cola' history and themes influence your remix work?
I tried consciously to use the warm 'Coca-Cola' colours, and to focus on positive feelings and shapes in the graphics. The aim was to create something happy and fresh, in line with the iconic 'Coca-Cola' images.

What interests you most in 'the coke side of life' remix project?
Actually the basic idea of the Remix Project: give a blank canvas to an artist and let him work around a theme. The briefing gave us endless possibilities to experiment. This liberty was the biggest inspiration.

What was your first idea in relation to the "yes in the face of no" theme?
The "Yes in the face of No" was quite hard to handle, my first feeling was to show the impact of the 'yes' and the 'no'. The 'yes' is colourful and positive, and fights with 'no' in a friendly way. Of course you always hope that the 'yes' will winÉ

Did it take long to find your personal style?
It took long years, and the reason is that I'm always open to new things; always trying to create fresh versions of my artworks, trying new directions. Nowadays, I feel there's a style I'm recognizable for...

Can you share any insights in your creative process?
Ninety percent of my graphic works is planned in my head first and then realized with computer. The basic shapes and the main impulse of each job is based on my experience and style. Then you have to mix concept & style correctly.

Where can we find you when you're not working?
Actually in front of my computer, working on personal projects. Or somewhere in the streets, riding a bike. In luckier cases, I'm abroad!

How would you describe your style?
Always simple, pure and fresh.


Royal Magazine interview  NEW 
An interview for the official magazine from the KDU members, 2007.

Hello Drez, please tell everyone a little about yourself, name and day to day workings etc.
Hello, my real name is Karoly Kiralyfalvi (my nickname is Drez), publishing my works under the name Extraverage. I'm 26, working and living in Hungary, Budapest. I have been working in the scene as a designer since 2000.
Since the first days in my life, I've been into visual arts in several ways. The main influence came from my father, he was a painter, a poet and a sculptor. I inherited his attainments and craftsmanship he had. My schools were special art classes from the beginning of the elementary school, and spent most of my younger days as a nasty little boy who loved to draw and build lego. Pencils and markers were always my tools, until one day my father got our first computer. That was when it changed, and it's been my passion ever since. So, after long years of drawing practice, in the year 2000 I focused much more on computer graphics, this time I first started using vector based softwares. This was the year when I set up my very first website, and begun learning every available part of computer graphics and also web-based programming. In 2002 I started to work for a studio called Solid, where they dropped me into the depth side of DTP and I really had to improve my skills day-by-day. Since then, I've been working for several teams as an operator and graphic designer in the past 5-6 years and have had a huge range of clients from Hungary and abroad.
The influence and inspiration depends on my past and my everyday life, friends, plus comes from music, different magazines, nature, websites and stunning books.
My works are trying to represent a big range of all my experiences and my influences. I mix medias like custom spraycans, shoes, skateboard decks, all from different (but not really different, we can say lately) subcultural scenes. I've been involved in street-art since 2002. I'm always keeping myself busy with my personal projects, trying to focus more on self-advertising.
Currently I'm a freelancer.

Ok, to jump right in, about your community and region. You mention a "sovereign cultural center where art is the spirt of the place"...
First off, what did you mean when you said sovereign and what makes this place different than other art environments?

Where I live in Europe is like a margin between the well-off Western countries and the ravaged places of the East. The politics, the social system, the culture, Hungary have big big problems in general.
We have outstanding professionals in each-and-every scene like from dramatic art to science, there's no profession where Hungarians can't do great. There are lots of great examples in the history... The problem of it all is the mentality and habitat of our people. People's like "Damned if you do, damned if you don't" all the time. Picking holes in everything, everytime, they don't respect each other.
In art, it's more difficult. Even you have "street cred" in whatever you do, there's envy, just because you do your things in your way. Offended at your success.
Actually we have only a really small core of great and talented graphic designers in Hungary, the common situation is that those guys are trying to push their commercial works at an advertising agency and they don't have time left for any personal project, or they simply not interested in doing any extra, just raise money. We have too many amateurs and wannabes in the scene, I mean untrained (and unskilled) people, whom are trying to have jobs extremely cheap / doing it in a hobby level. I didn't mention a significant problem, that there's no money marked out for our visual culture... This why the visual culture is like a "plain vanilla" with too few expections.
We have a new (official) organisation what's been founded to gather Hungarian designers and typographers to show off the higher quality to Hungary and to Europe [Society of Hungarian Graphic Designers and Typographers, www.matt.org.hu].
As I said, there are some some high skilled folks around and they can produce great works, but they just fail with the problem of "money talks" and doing the crap day-by-day in an agency' office.
Read more about the country here: http://en.wikipedia.org/wiki/Hungary

You have multiple disciplines styles which remind me of Matt Moore of MWM Graphics. Do you think it's important for creative people to practice in several different specialties?
Definitely. I think one of the most important qualitites of a graphic designer is to stay fresh, to work on different themes. I also like to work for a mixed range of clients.
You have a favourite style, colours, typefaces, but you must not stuck with that. For a graphic designer who works both in the commercial scene and as in personal, the biggest mistake is to strike at one point.
I love the works of MWM, he has a great and unique style, both in lettering and graffiti. I think what I do have roots in the 70's, with some contemporary makeup. It's always a great and impalpable thing if a designer also do graffiti... it adds a special sauce to those works. Regrettably I don't do graffiti, nonetheless I really really love and respect graffiti since the 90's.

I see you travel a bit from the different sites on your flickr but what has been a leisure habit for you lately?
As probably expected, my freetime is mixed together with my job. I do my personal projects paralell with the commercial stuff, trying to exploit all the time. There's always something to do or just push further. I spend my time with researching and practicing as much as I can. (I often got that "Do you ever sleep Drez?") But to talk about other jolly stuff, street-biking is also an important leisure habit and this can be easily mixed with my street-art activity. Yeah, it seems I always do different stuff at one time.
Travelling is my love since my childhood, the reason actually is that we didn't have a chance to travel too much. They were special and memorable trips. Since I earn my money myself, I've been trying to travel as much as I can. It's always a huge inspiration which feeling lasts so long... Magazines, browsing the web, and go out with my friends are also important.

Its obvious our design community has been unified on a global level, enabling us to share ideas and help each other grow. How essential is that for the growth of the designer / design industry in the modern age?
There are several ways to improve your skills, but the capital thing is to be up-to-date all the time. It's quite significant to see other's works, to browse stuff from the past, see artworks by your appreciated artists, etc. For me it's also important to see the bad examples, the trends what go wrong... KDU is a huge community with tons of quality works, it's very very inspiring. Phaseshiftin makes the world go round! Seek for new jobs to do, seek for nerw technics to use, seek for new ideas, always watch out and learn!

I see a lot of apparel on your site, is fashion something you are looking more into? What's new in the creative life of Drez and Extraverage?
Logikwear was a project of three guys, me and two friends, but it's ended now because we couldn't spend enough time with this side-project.
I continue producing tshirts without any new brand name, but not Logikwear. I have some graphics for forthcoming series, both for girls and boys. These are always very limited series and sold exclusively online. Watch out for the new stuff on www.extraverage.net and on Flickr. About some other projects... Me and my friends are trying to find a huge place for an exhibition, as the second part of the latest successful "Fusions" expo last year. There's also gonna be an art auction / expo in Budapest, for the determining contermporary art galleries from Hungary. I'm trying to be active in any part of graphic design around, you shouldn't do it elsehow!


Don't Panic! interview
An interview for the Hungarian DP Media. (Text in Hungarian), 2007

Mikor es hogyan kezdodott ez az egesz?
A muveszetek, vagyis inkabb a rajzolas iranti erdeklodes egeszen kis koromban kezdodott, mindig is szerettem rajzolni, erdekes formakon gondolkodni. Apamtol orokoltem a szenvedelyt, o is alaposan koruljarta a muveszeteket a szobraszkodastol a kolteszeten at a festesig, kesobb a szamitogepes grafikaig. En 1998 korul kezdtem el otthon Photoshoppal dolgozni, 2 evig gornyedtem elotte, aztan az elso igazi munkam 2001-ben a Backside magazinnal kezdodott. Ez volt az elso "hivatalos melo". 2003-ban csatlakoztam a Solid studiohoz, ott bekerultem a melyvizbe, minden ami DTP, Mac, grafika, web, stb. Kesobb egy masik studiohoz kerultem, kozben egy-ket reklamugynoksegnel is megfordultam rovidebb ideig... Parhuzamosan otthon mindvegig gyakoroltam es foglalkoztam a kis otleteimmel, szemelyes projektekkel. A mai napig 10-12 orat toltok ezzel. Folyamatosan kell fejlodni, vegigmaszni azon a bizonyos letran, aztan atmaszni a kovetkezore.

Milyen software-eket hasznalsz, milyen gepen?
Photoshop, Illustrator. Hosszu evekig Freehand-es voltam, de kenyszerusegbol es kivancsisagbol is valtottam. Mivel elsosorban print dolgokkal foglalkozom, Mac-et hasznalok termeszetesen.

Mi volt az elso szoro amit te csinaltal?
Egy AKG-s srac keresere keszult valamikor 2001/2 korul. A buli neve Synchronical Bassline volt, es a Kashmirban tartottak a sracok. Volt masodik resze is :)

Sokaknak a streetart jut eszebe ha a neved felmerul...
Teny, hogy ez igy van, bar nem tudom mi az igazi oka. Nem tartom magam sem aktivnak, sem kiemelkedonek a budapesti street art-ban. 2002-ben kezdtem el matricakat ragasztani, de azota sem notte ez ki magat jobban. Plakatragasztas, neha irkalas, matricazas... ennyi. A mindennapjaim korulbelul 5%-at teszi ki az ilyesmi. Kicsit beleragadtak valamiert ebbe a tevtudatba az emberek!?

Miken voltak eddig grafikaid?
Szinte minden mediumon, nem tudom mit emelnek ki. Alapvetoen print munkakkal foglalkozom, tehat konyv, magazin, poszter, flyer, matrica, de ugyanennyire polo, egyeb ruhazat, gordeszka, valamint a sajat projektek mint kanna, cipok, deszkak, vasznak, falapok.

Hol voltak eddig kiallitasaid?
Amiota szamitogeppel dolgom, meg csak kollektiv kiallitasaim voltak, Trafo, Dinamo, Kuplung, Citadella, kArton Galeria, stb. Iden volt egy kisebb a Kiado-ban a Jokai Teren Blik-kel, most pedig egy masik a kArton galeriaban egy francia muvesszel Jace-vel, valamint Nikonnal, MiztahBushhal, TorzMerevvel, Stark Attilaval...

Vannak hosszutavu jovobeli elkepzeleseid?
Hosszutavon is ezzel szeretnek foglalkozni persze, annyi a lenyeg, hogy egyre kevesebb es inkabb nivosabb ugyfelellel dolgozhassak. Meg kell tanulnom nemet mondani...

Mi a velemenyed a magyar scenarol?
Lustak, nagyon lustak az emberek. Alapvetoen keves kiemelkedo arcot latni, nagyon sokan csak hobbibol csinaljak es ennek ellenere probalnak penzt keresni vele, sok a kontar es a wannabe. Aki viszont tehetseges, az is eluszik a napi melokban, nem jut ideje a sajat projektekre, kiallitasokra vagy barmi konstruktivban valo reszvetelre. Amikor lenne idejuk, azt is masra szanjak, mert nagyon lustak, vagy nem inspiralja oket semmi. Nagyon sokat kene tenni a szcenaert, de nem latom hogy lenne barmi mozgolodas, nyitas kulfold fele, stb. A nemregiben megalakult MATT is inkabb egy szuk szakmai retegre osszpontosit, nincsenek kategoriak, szeles latokor, szeleskoru referenciak.


Adobe Spotlight
A newsletter on adobe.com in May, 2007.

The creative powerhouse from one of Europe's design hotspots with a growing reputation for cutting edge urban flavored art

Karoly Kiralyfalvi, aka Drez, may only be 25 years old, but he’s a designer with his fingers in a lot of pies.

Based in the European design hotspot of Budapest, Karoly runs a bewildering array of websites that showcase his work in the fields of design, typography, logos and branding, clothing, street art and plain old illustration.

Karoly says he first got bitten by the graphic design bug in the late 90s and benefited from an extremely creative family background, plus a father who was switched on to early versions of Photoshop.

“My father was the main influence in my interest in creative software. He told me how to use Photoshop - that was a really big thing for me and, I do believe the years I was learning to use it were the most important times in my creative career,” he says.

From literally learning the ropes at his fathers knee, Karoly is now sitting on a growing reputation for cutting edge digital art which has seen him produce work for the likes of Audi, clothing label Carhartt and skateboarding brand Creation. He’s also worked as a layout artist for a Hungarian lifestyle magazine and paid his dues at a local graphic design company called Solid.

With so much going on – from corporate design work to the odd spot of graffiti, sticker and paste-up art – its no wonder Karoly has remained a loyal user of Adobe software for so long.

“Photoshop is a constantly-running program on my Mac. I use it every minute, mainly for image-retouch, vector graphics reworking, pathing and millions of other things. I also use Illustrator a lot, at the moment the CS2 version, though I can’t wait to see the new CS3 version” he says.

With Adobe software running on his Mac and a thousand and one projects on the go at one time, how does Karoly approach each piece of work and still keep his style fresh?

“From the brief to the final work, the whole process is dependent upon the clients,” Karoly says. “I ask the client what they want and make some sketches based on that. Then we continue with one of these designs until the final graphics. I usually don't do pencil sketches, but start to collect some images from the internet and vectors from my hard disks. During the preparation process, I'm trying to think hard and right about the layouts and possibilities,” he says.

With that part of the creative process out of the way, Karoly then moves his designs into Photoshop and Illustrator and begins to add his own touches and ideas.

“I try not to use too many programs,” he says. “so I only use the most necessary. With Photoshop and Illustrator I can do anything I need in 90 per cent of my work. It may sounds unbelievable, but it's so easy on OSX. What I really love in Creative Suite is the great ability of handling vector objects, that is really important for me. The friendship between Illustrator files and Photoshop is really nice.”


Big Bros Workshop
An interview for BBWS, Territory Magazine, 2006

Can you tell us a bit more about the design scene right now?
The design scene is quite interesting nowadays, I think it's really progressive, you only have to be watch out heartily and read up all the past!

We usually see designers living inside their works; imparting emotions to every piece. What is your approach to your design?
[This answer is similar to inspiration-based answers]

How do you differentiate yourself in this industry?
In my opinion, the worst thing what an artist can do, is to freeze his/her creativity in a state, and get bogged with one thing/element for years. I don't want to take examples, but this fact really annoyes me. Have a character, and paint it 10000 times? Well, fuck that. You can't be that flat / boring. I'm working with different things and different themes all week long, so my artworks shows up different results, styles. I think you must keep yourself interesting and renewed.

What makes you who you are today (inspiration, people, etc)?
I think the works I do should show people what I'm interested in, what makes me good, happy, satisfied, inquiring, and all the things what I think is pioneering. My inspiration is about modern and futuristic music, alongside oldschool music what makes us who we are now. Modern graphics, whats roots can be found 30-40 years before, etc.

When lacking inspiration, what do you fall back on and how do you bounce back in action?
I'm a daily visitor of the main design portals on the web, this is the basic inspiration to be able to see what's happening nowadays in the world. The inspiration comes from music I listen to, the books on my shelves, and from all my friends' works, my family and my love. And to be honest, commercial clients are also a great inspiration.

When did you start to run your own brand label?
I see my works as a brand. I started it all in 1998-2000. At those days, it was called Drezign, it came from my nickname Drez. In 2005, I started to use the name Extraverage. This covers my works in the graphic design scene. In 2003, I started to run a clothing label called Logikwear. It was founded with two of my friends, and it has been running only in Hungary.
The influence and inspiration depends on my past and my everyday life, plus naturally come from music, different magazines, websites and beautiful books. Drezign.hu has been online since 2002, those days it was a community portal for designers. Now it contains several projects just like the World Wide Connections PDF Magazine or the new Print4Street urban art gallery. I've been involved in street-art since 2002, gladly being a part of the little Hungarian scene. I'm always keeping myself busy with my personal projects, trying to focus more on self-advertising. Extraverage.net is my personal portfolio, the content shows up tons of selected works from my past and present.

Everyone has a history. Tell us your side of story.
My story of working in visual arts is came from my childhood. As a kid, I was always interested in visual arts, but the main influence came from my father, he was a painter, a poet and a sculptor. He told me all the hints and gave me the craftsmanship he had. My schools were special art classes, and spent most of my younger days as a little boy who loved to draw and build lego. Pencils and markers were always my tools, until one day my father got our first computer. That was when it changed, and it's been my passion ever since. After long years of drawing practice, in the year 2000 I focused much more on computer graphics, this time I first started using vector based softwares.

What kind of material do you play around with your design? Which is your favourite?
I'm using a computer to design, this takes about 95%. Alongside I prefer to use vinyl (plotter cropped) on various surfaces and materials, and acryl spraycans. These are my favourites. Of course, screen-printing is also a lovely technic, it's a very important thing.


Magyar Narancs interview
An interview about street art. (Text in Hungarian), 2005

Street art az, amit csinálsz, vagy számítógépes grafika? Esetleg a kettő keveréke?
Amit en valojaban csinalok, az tisztan szamitogepes grafika, vektoros programokkal keszitett kepek, logok.
Az hogy street art-nak nevezhetjuk-e attol hogy az utcan is megjelenik, nem tudom. A street art maga egy nagyon tag fogalom, en nem nevezem magam utcai muvesznek, egyszeruen a lehetoseggel elek, hogy terjesszem a dolgaimat amik egyebkent nem oda keszultek. Digitalis printek inkabb papirra, kartonra, matricara, akar polokra, mindenfele mediumra. A grafika maga pedig mindig fuggetlen a megjelenes helyetol, igy az utcan is tokeletesen megvan a helye. Platform-fuggetlen design :)


Mit értünk street art alatt? Mostanában sorra nyílnak a s. a. vagy urban art kiállítások - ez nem csak egy hype?
De, valoszinuleg egy kicsit az. Persze nem veletlenul van ez igy, minden felkapott dolognak megvan az oka, konkretan annyi hogy jo, es van ra igeny. A problema akkkor jon elo, amikor mar a csapbol is ez folyik, es elveszti a kuriozum jelleget, senki sem erzi kulonlegesnek, szep lassan elmegy a gagyi iranyba. Kesobb mar hiaba alkot valaki szepet, nagyot es igenyeset, mindenki csak legyint ra, hogy jaaa, hat ez mostanaban trendi. Mindennek van egy divathullama, lasd kis-szerias polobiznisz, flash weboldalak, nike cortez, streetart... Ki kell tudni emelni a szepseget a divatbol.


Matricázol, ha jól láttam. Hová? Stencilezel is?
Tobbnyire matrica (papir printek es vinil), kicsi es praktikus, nehanyszor plakat, ami nagyobb es latvanyosabb, stencil viszont ritkan keszul nalam.


Ez pl. egy alap, amit valaki más csinált, és rá a te matricád? (Műveletlen vagyok: Fobia egy másik street artos?)
Ez a kep a tavalyi bpstreet kiallitason keszult a Trafo melletti Dinamoban. Itt ket-harom nagyobb kartondobozt boritottunk be matricakkal, Fobia baratom es en csinaltuk a ragasztgatast. Sok szaz kisebb-nagyobb matrica fedte be a dobozt, ezek vizualis elemekkent szolgaltak.


A street art művészet?
:) Persze. Minden amit utcai muveszetkent emlegetunk, lehet rongalas, lehet muveszet. Attol fugg mi az alkoto celja; hogy megmutassa a nevet a nagyvilagnak, fuggetlenul attol hogy min es milyen eszkozokkel, milyen aron, vagy pedig csak magaert a kepert, a grafikaert alkot es azert megy az utcara, hogy sokan megcsodalhassak a munkait. A legtobb problema az onjelolt graffitisekkel es a tehetsegtelen matricazos-tegelos emberekkel van, ok altalaban csak lefele huzzak a szcenat es a varoslakok velemenyet savanyitjak.


A graffiti művészet?
Lasd az elozo kerdest :)


Hol nem szabad festeni, ragasztani? Mármint, szerinted, nem a városvezetés szerint.
Hol nem? Hat ez minden ember sajat ertekiteletere van bizva. Valaki a templomokra, vedelem alatt allo oreg epuletekre is, barmire tolja, ez ugye epeszuen rongalasnak titulaljuk. Elmeletileg szinte sehova sem szabadna se festeni, se ragasztani. Velemenyem szerint, ahol nem zavaro, nem okoz balasetet, extra anyagi karokat, ilyesmit, ott lehet. Vagy barhol, ugyis letakaritjak...


Van ellentét graffitisek és street artosok között? Ha igen, miért?
Nem tudok rola es nem is nagyon hiszem hogy van.


A street artosok mennyire érzik a hip hop kultúra folytatóinak magukat? Ami a graffitivel elindult a 70-es évek végén, annyira távol áll a high techtől.
Ugy erzem, ez teljesen osszefolyik manapsag, sok kozos szal van a graffiti, a hip hop, a street art kozott, egymasbol szulettek, hasonlo gondolatokbol, kozos celokbol...


Van valamilyen hierarchia a street artosok között? Mennyire tart össze a közösség? Apropó: kb. mekkora közöségre kell gondolni? Más magyar városokban (a.k.a. vidéken) is megy a street art?
Hierarchia nem hiszem hogy van, amugy pedig kisebb tarsasagok, baratok, csoportok vannak, de nem hiszem hogy beszelhetnenk egy nagyobb osszefuggo kozossegrol. Szegeden, itt-ott vannak meg csoportok, de mindenkeppen Budapest a gyujtohely, egyreszt az utcak, masreszt kiallitasok, egyeb tema-kozeli zenei esemenyek szempontjabol is. De remeljuk ugy no majd ez is mint a vilagon mindenhol...


Te ebből élsz, ugye?
Grafikus vagyok, ez a valodi munkam is es ez az elteto hobbim :)


Hogy kezdted a matricázást? És milyen céllal?
Egy-ket apro otletet szerettem volna viszontlatni matricakon, barhol publikus teruleten, nyomtattattam nehany iv matricat es elkezdtem itt-ott ragasztani. A cel mindvegig az volt, ami szamomra most is a lenyege, hogy a sajat stilusomat, mint brandet terjesszem, olyan utcan jaro embereknek akik kiszurjak es ertekelik. Egy bizonyos stilust kepviselni egyedul.. Nem fame, nem harc, csak publikus bemutatkozas a beavatott szemeknek. Persze minel nagyobb egy munka a falakon, annal tobb kivulallo ember veszi eszre, mond ra valamit, hogy szep, ronda, idegesito, kreativ, egyedi, gagyi... Szoval magamutogatas :)


Hogyan képzeljünk el egy street art darab (pl. matrica) megszületését? Kezdve a ceruzás skiccel, ha egyáltalán csinálsz ilyet a számítógépes rajzolás előtt. Milyen programot használsz?
Sajnos annyira elszamitogepesedett nalam ez a rendszer, hogy csak fejben tervezek, utana billentyuzet + eger. Minden vektoros, egy ket scannelt dolog, esetleg regi rajz. Ami eppen uj a fejemben, azt azonnal igyekszem megvalositani. Vannak darabkak, felkesz dolgok a gepemen, otletek, elemek. Mindig van uj cucc.


A graffitihez hasonlóan, a város tesz valamit a matricák, stencilek eltávolításáért?
Persze, a multkor egy oreg nenike matricakapargato projektjet neztem vegig a Nyugatinal. Szerintem nincs kifejezetten hivatalos matricakaparo kft. Nem jelent ez meg akkora problemat, hogy foglalkozzanak vele.
bónuszkérdés(ek): Szerinted a magyar átlag mit ért az alatt, hogy street art? És az alatt, hogy hip hop kultúra?
A magyar átlag? Szerintem meg nem is hallottak az a kifejezest hogy street-art. A hip hop kultura mas kerdes, de errol nem szeretnek okoskodni.